Shaoyue"Jewelina" Wen

Shaoyue"Jewelina" Wen

文劭玥

New York University

Hi! I am Jewelina

I am doing my Capstone Master Thesis under the guidance of Prof. W. Russell Neuman and Prof. Camillia Matuk at NYU RIDDLE Lab. I received my BEng (First Class Honors 10%) from Xi'an Jiaotong-Liverpool University and the University of Liverpool.

I am currently a research assistant at the NYU VIDA Lab, working on the DARPA Perceptually-enabled Task Guidance (PTG) guided by Prof. Claudio Silva and Prof. Jing Qian. Also, I study and work closely with Prof. Hai-Ning Liang at Hong Kong University of Science and Technology (GZ), Prof. Yukang Yan at University of Rochester, Prof. Xuhai Xu at Columbia University, Prof. Wenge Xu at Birmingham City University and Prof. Ling Wang at Tsinghua University.

My research focus on understanding human behavior and workload patterns through computational behaviors methods to design Adaptive Intelligent Systems that help users perform real-world complex tasks, while making them more versatile by expanding their skillset and more proficient by reducing their errors. 🍟ꈍꈊꈍ🍟

I am applying for Ph.D. programs starting Fall 2025 and am currently seeking research intern opportunities. If my background aligns with your needs, please feel free to contact me at sw6352@nyu.edu.

News

  • 12/2024: First-author AdaptiveCopilot IEEEVR 25 paper was Accepted!🎉
  • 09/2024: Submit two First-author to IEEE VR 25 finger cross!
  • 02/2024: First-author CHI24 paper was Accepted!🎉
  • 02/2024: Reviewed two CHI24 Late-Breaking Work papers
  • 09/2023: Started the master at NYU
  • 07/2023: Graduated from the XJTLU and University of Liverpool with first class honors!
  • 03/2023: Our ‘Cheer for me’ paper was published on Virtual Reality
  • 01/2023: the birth of this website

Projects

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Adaptive Voice (CHI24)
Cognitively Adaptive Voice Interface for Driving Assistance
Adaptive Voice (CHI24)
Adaptive Audience (Ongoing)
A Reinforcement Learning-Based NPC Feedback Framework
Adaptive Audience (Ongoing)
Cheer for me (Virtual Reality)
Effect of non-player character audience feedback on older adult users of virtual reality exergames
Cheer for me (Virtual Reality)
Health Care Intelligent Wearable Devices
Multi-functional Elderly Health Care Intelligent Wearable Devices for elderly people
Health Care Intelligent Wearable Devices
VR EAP
Explore The Impact Of VR On Postgraduates’ Language Learning Through Group Discussion
VR EAP
Acceptance of VR exergames(IJHCI)
Acceptance of Virtual Reality Exergames Among Chinese Older Adults
Acceptance of VR exergames(IJHCI)
AdaptiveCopliot
Design and Testing of a NeuroAdaptive LLM Cockpit Guidance System in both Novice and Expert Pilots
AdaptiveCopliot
AdaptiveTraining
Design and Testing of a NeuroAdaptive LLM Cockpit Guidance System in both Novice and Expert Pilots
AdaptiveTraining
Lost or get sight
A third-person single-player narrative game that tells the story of a blind man
Lost or get sight
Effects of an immersive VR exergame (JMIR Serious Game)
Effects of an immersive virtual reality exergame on university students’ anxiety, depression, and perceived stress Pilot feasibility and usability study
Effects of an immersive VR exergame (JMIR Serious Game)

Gallery

Contact

If you have any questions, please feel free to message me. Thank you very much.